With Springboard coming to an end today I compiled all of my shots and assignments into a progress reel for my Class 1 mentor later this month. It's far from perfect but a lot farther than I was this time last month!
A blog following an aspiring animator's journey through Animation Mentor's character animation program.
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Friday, September 2, 2011
Thursday, September 1, 2011
Tweaked Final Springboard Assignment
So based on comments from my peers and my trainer I tweaked my final assignment. In this tweak I changed the arc of the anticipation at the beginning so One Leg travels back in an arc and not a linear line. I fixed the translate Z axis arc so that One Leg travels in an arc and not half arc half vertical. I also added in an overshoot on the landing so he lands, dips down further, then comes to the resting position.
Monday, August 29, 2011
Maya Springboard Final Assignment
So Springboard is coming to an end sadly. Our final assignment was to animate "One Leg" and to make him do a step. I made him jump from a higher platform to a lower one.
Friday, August 19, 2011
Maya Springboard Week 9 Basic Animation 5 Redone
So my trainer gave us the go ahead to work on the robot arm but this time without the restriction of 100 frames. He wanted us to just get creative and go with it. Below is the result.
Wednesday, August 17, 2011
Maya Springboard Week 9 Basic Animation 5
So this week we had to clean up our blocking of the robot arm animation. This is what I came up with.
Sunday, August 14, 2011
Watch Out! Finished
So I finished Watch Out! today. It's not perfect but I think it turned out really well for someone totally new to Maya and animation. Here's the final product.
Friday, August 12, 2011
Watch Out!
So this is my first "short" so to speak. I had a "ball" making it! I call it Watch Out! Red stripe trained hard for the competition! He's not going to lose, or is he?!?
It's far from perfect, but it's made me really comfortable with Maya, the animation principles, lighting, rendering, and the video standardization procedure at AM. Hope you all like it lol.
It's far from perfect, but it's made me really comfortable with Maya, the animation principles, lighting, rendering, and the video standardization procedure at AM. Hope you all like it lol.
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